Better well-being for vocational students, through exergaming and neurofeedback

Seven partners, five countries, 2025–2028. NEXT-VET builds movement-based and self-regulation tools into vocational education, tests them in real classrooms, and publishes what works.

What the project does Results and resources

What we do

Exergaming

Movement made engaging. Gamified physical activity, including AR and VR, that lowers the barrier for students who avoid traditional sport.

How it works

Neurofeedback

Real-time feedback on brain activity that trains focus, stress management and self-regulation — skills that outlast the classroom.

How it works

Data-driven design

Every intervention is measured before and after, in five countries, so what we publish is what we found rather than what we hoped.

How we study it

Why it matters

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The consortium

About the partners